Objective: The player earns points by clicking on different objects that spawn randomly on the screen within a set time limit.

Gameplay Mode: Fast-paced point-and-click game focused on quick reactions and precision.

Features

Core Gameplay

  1. Object Rotator
    • Check off the checkbox, and objects will spawn in different rotations.
  2. Random Object Spawning:
    • Objects (Cubes, Spheres, Capsules) appear randomly across the screen at set intervals.
    • Each object type offers different point values when clicked:
      • Cubes: 1 point
      • Spheres: 2 points
      • Capsules: 3 points
  3. Customizable Game Duration:
    • Players can set the game duration using an input field before starting the game.
    • Minimum game duration is set to 1 second to prevent very short rounds.
  4. New Jump and Stop Feature:
    • Press 1 on the keyboard to make the character jump.
    • Use the jump to help time when the next object will spawn, adding an extra layer of strategy.
    • Press 0 to stop the jump, allowing players to reset the character's position or focus on clicking objects.

User Interface

  1. Start Game Screen:
    • A dedicated start screen with an input field to set the game duration.
    • Start Button: Begins the game with the selected duration and hides the start screen.
  2. Real-Time Score Display:
    • A constantly updating score display showing the player’s current points.
    • Points Counter: Reflects every successful object click in real-time.
  3. Dynamic Timer Display:
    • Countdown timer displayed on-screen showing the time remaining in the game.
    • Updates in real-time to keep the player aware of the game’s progress.
  4. End Game Screen:
    • Displays when the timer reaches zero, stopping all game activity.
    • Final Score Display: Shows the player’s score for the round.
    • Play Again Button: Resets the game, including the score, and reopens the start screen.

Additional Features

  1. Variable Spawn Speed:
    • Adjustable spawn rate controlled by a slider to increase or decrease spawn frequency.
    • Five speed options: Super Slow, Slow, Normal, Fast, and Super Fast.
  2. Color Customization:
    • Change object colors using a dropdown menu with multiple material options.
    • Applies selected color to all newly spawned objects for visual variety.

Game Controls

  • Mouse Clicks: Players click objects as they appear on the screen to gain points.
  • Keyboard:
    • Press 1 to make the character jump and help time the next object spawn.
    • Press 0 to stop the jump .
Published 1 day ago
StatusReleased
PlatformsHTML5
Authorrm962
Made withUnity

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